Super Tic Tac Toe
Ultimate tic-tac-toe you can actually play against someone online. Real-time moves, probably one animation too many, built because the regular game gets old in about ninety seconds.
A couple of these are live. Open them, click around, try to break them.
Ultimate tic-tac-toe you can actually play against someone online. Real-time moves, probably one animation too many, built because the regular game gets old in about ninety seconds.
Open it in two browser windows side by side and they start talking to each other: move something in one and a particle field reacts in the other. Started as me poking at Three.js and got out of hand.
A backtester and signals engine for the Indian markets. I use it to check whether an idea would actually have made money before I put any real money behind it.
A web app that shrinks images to nearly the same quality at a fraction of the size. It ranked first for "image compression" on Bing for a while, which still surprises me.
My final-year research project: analyzing how memory-safety bugs in virtualization software can break isolation between guest and host, and prototyping hardening that prevents it. The most fun I had in college.
A Selenium bot that joins a Google Meet at a set time, waits until enough people are in, mutes its camera and mic, and leaves on its own once the room empties out.
Strips the laugh track out of sitcoms as you stream. It routes my Mac's audio through a buffer, runs Google's YAMNet model on it ten times a second, and mutes the canned laughter before it reaches my ears.